I would like to optimize my code, I have then the following situation:
I have a general struct
where only one field gives the specification, let say a cache struct example:
# the main cache struct
type Cache struct {
name string
memory_cache map[string]interface{}
mutex *sync.Mutex
... ...
# common fields
}
# an element stored in the Cache.memory_cache map
type ElementA {
name string
count int64
}
# an element stored in the Cache.memory_cache map
type ElementB {
name string
tags []string
}
My current solution follow the previously definition and I create a cache for each element (it must be so: one cache per element):
var cache_for_element_A Cache{}
var cache_for_element_B Cache{}
But in this way I must always cast the memory_cache
when reading, even if I know already what is the content (then no cast-case should be needed).
The following code do what I would like to have, but it defines twice a lot of redundants/commons fields, for this reason I would like to find another solution.
type CacheForA struct {
name string
memory_cache map[string]ElementA{}
mutex *sync.Mutex
... ...
# common fields
}
type CacheForB struct {
name string
memory_cache map[string]ElementB{}
mutex *sync.Mutex
... ...
# common fields
}
Then, is it possible to define a field in the struct (more precisely Cache.memory_cache
) that can be further defined when the declaration occurs and without using interface
?