There're examples about compressing a file to .zip in Go. However, the file they generate include the directory folder. When I decompress the .zip file, there will be a new folder.
So, how can I compress a file to .zip without getting the directory folder included?
An example:
https://golangcode.com/create-zip-files-in-go/
package main
import (
"archive/zip"
"fmt"
"io"
"os"
)
func main() {
// List of Files to Zip
files := []string{"example.csv", "data.csv"}
output := "done.zip"
if err := ZipFiles(output, files); err != nil {
panic(err)
}
fmt.Println("Zipped File:", output)
}
// ZipFiles compresses one or many files into a single zip archive file.
// Param 1: filename is the output zip file's name.
// Param 2: files is a list of files to add to the zip.
func ZipFiles(filename string, files []string) error {
newZipFile, err := os.Create(filename)
if err != nil {
return err
}
defer newZipFile.Close()
zipWriter := zip.NewWriter(newZipFile)
defer zipWriter.Close()
// Add files to zip
for _, file := range files {
if err = AddFileToZip(zipWriter, file); err != nil {
return err
}
}
return nil
}
func AddFileToZip(zipWriter *zip.Writer, filename string) error {
fileToZip, err := os.Open(filename)
if err != nil {
return err
}
defer fileToZip.Close()
// Get the file information
info, err := fileToZip.Stat()
if err != nil {
return err
}
header, err := zip.FileInfoHeader(info)
if err != nil {
return err
}
// Using FileInfoHeader() above only uses the basename of the file. If we want
// to preserve the folder structure we can overwrite this with the full path.
header.Name = filename
// Change to deflate to gain better compression
// see http://golang.org/pkg/archive/zip/#pkg-constants
header.Method = zip.Deflate
writer, err := zipWriter.CreateHeader(header)
if err != nil {
return err
}
_, err = io.Copy(writer, fileToZip)
return err
}