local delayTime = cc.DelayTime:create(20)
local hiderst = cc.CallFunc:create(function() self:hideGameResult() end )
local seq = cc.Sequence:create(delayTime, hiderst)
self:runAction(seq)
想延时运行一个函数,上面哪里有错吗?
local delayTime = cc.DelayTime:create(20)
local hiderst = cc.CallFunc:create(function() self:hideGameResult() end )
local seq = cc.Sequence:create(delayTime, hiderst)
self:runAction(seq)
想延时运行一个函数,上面哪里有错吗?