#include
#include
void main()
{
osgViewer::Viewer viewer;
viewer.setSceneData(osgDB::readNodeFile("glider.osg"));
viewer.realize();
viewer.run();
}
#include
#include
void main()
{
osgViewer::Viewer viewer;
viewer.setSceneData(osgDB::readNodeFile("glider.osg"));
viewer.realize();
viewer.run();
}