DigsurGallery = {};
DigsurGallery.Rolling = function() {
this.change = null;
this.length = 0;
this.btn2length = 0;
this.btn1length = 0;
this.changeA = null;
this.changeB = null;
}
// 对象下的一个方法
DigsurGallery.Rolling.prototype.FadeInOut = function(name, arr, arr2, HasPaging) {
// ------------------ Haspaging Start --------------------- //
var _this = this;
if(HasPaging == true) {
var oDiv = $('#' + name);
var btn1 = $("<input type='button' id='btn1' value='1'>");
var btn2 = $("<input type='button' id='btn2' value='2'>");
oDiv.append(btn1);
oDiv.append(btn2);
var oUlPageOne = $("<ul id='test1'></ul>");
var oUlPageTwo = $("<ul id='test2'></ul>");
oDiv.append(oUlPageOne);
oDiv.append(oUlPageTwo);
$("#test2").css({
"display": "none",
"position": "relative",
"width": "100%",
"height": "100%",
});
$("#test1").css({
"position": "relative",
"width": "100%",
"height": "100%",
});
oDiv.find('ul').css("height", "100%");
for(var i = 0; i < arr.length; i++) {
var oli = $("<li></li>");
oUlPageOne.append(oli);
var oImg = $("<img />")
$(oImg).attr('src', arr[i]);
oli.append(oImg);
}
for(var i = 0; i < arr2.length; i++) {
var oli = $("<li></li>");
oUlPageTwo.append(oli);
var oImg = $("<img />")
$(oImg).attr('src', arr2[i]);
oli.append(oImg);
}
} else {
var oDiv = $('#' + name);
var oUl = $("<ul></ul>");
oDiv.append(oUl);
oDiv.find('ul').css("height", "100%");
for(var i = 0; i < arr.length; i++) {
var oli = $("<li></li>");
oUl.append(oli);
var oImg = $("<img />")
$(oImg).attr('src', arr[i]);
oli.append(oImg);
}
}
var lis = oDiv.find('li');
var Lisimgs = lis.find('img');
Lisimgs.css({
"width": "100%",
"height": "100%",
"box-shadow": "-5px 6px 11px #211f1f",
})
lis.css({
"display": "none",
"width": "100%",
"height": "100%",
"position": "absolute",
// "left": "15%",
// "top": "15%",
"float": "left",
});
lis.eq(0).css("display", "block");
// 定时器轮播
this.change = setInterval(function() {
this.length++;
// 判断 个数
if(this.length == arr.length) {
this.length = 0;
}
// 调用fadeIn、fadeOut方法
console.log("arr.length为:"+arr.length);
console.log("this.length为:"+this.length);
showaa(this.length);
}.bind(this), 2000);
function showaa(length) {
lis.eq(length - 1).fadeOut(1000); //将上一张图片隐藏
lis.eq(length).fadeIn(2000); //将这张图片出现
}
$("#btn1").click(function() {
clearInterval(_this.change);
clearInterval(_this.changeB);
_this.changeA = setInterval(function() {
_this.btn1length += 1;
console.log("btn1打印" + _this.btn1length);
}, 1000);
console.log("btn1获取当前i值" + _this.btn1length);
})
$("#btn2").click(function() {
clearInterval(_this.change);
clearInterval(_this.changeA);
_this.changeB = setInterval(function() {
_this.btn2length += 1;
console.log("btn2打印" + _this.btn2length);
}, 1000);
console.log("btn2获取当前i值" + _this.btn2length);
})
}
现在的问题是:
1:当我的Haspage 为true 时,轮播走到arr.length时就不走动了。
2:点击btn的时候,也是不走动,而且,轮播速度加快(console发现的加快)
嗯,谢谢大家,帮我看一下,谢谢谢谢。我对封装这一块很是迷茫,补了好几天还是不太会,帮我看看怎么写,教我一下,不胜感激。