#include<iostream>
using namespace std;
class A
{public:
static int n;
A(){ }
~A(){ }
};
int main()
{A *px=new A;
A a[5];
cout<<A::n<<endl;
delete px;
cout<<A::n<<endl;
return 0;}
#include<iostream>
using namespace std;
class A
{public:
static int n;
A(){ }
~A(){ }
};
int main()
{A *px=new A;
A a[5];
cout<<A::n<<endl;
delete px;
cout<<A::n<<endl;
return 0;}