编程介的小学生 2019-05-11 14:11 采纳率: 20.5%
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三维立方体在平面上投影距离的计算,怎么使用C程序的语言代码编写程序的方式来实现呢?

Problem Description
Tears of lonely star------I was a drop of tear from the lonely star which hidden in you body million years before. All your feelings were seen by me, let me warm your face !
Today, we assume a lonely star is a cuboid of integral dimensions lx × ly × lz . The edges of the star are axis-aligned, and one corner of the star is located at position (0, 0, 0). Given the coordinates (x, y, z) of some arbitrary position on the surface of the lonely star, your goal is to return the square of the length of the shortest path along the star’s surface from (0, 0, 0) to (x, y, z).

Input
The input test file will contain multiple test cases, each of which consists of six integers lx, ly , lz , x, y, z where 1 ≤lx, ly , lz ≤ 1000. Note that the star may have zero volume, but the point (x, y, z) is always guaranteed to be on one of the six sides of the star. The end-of-file is marked by a test case with lx=ly= lz = x = y = z = 0 and should not be processed.

Output
For each test case, write a single line with a positive integer indicating the square of the shortest path length.

Sample Input
1 1 2 1 1 2
1 1 1 1 1 1
0 0 0 0 0 0

Sample Output
8
5

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