编程介的小学生 2019-10-04 16:24 采纳率: 20.5%
浏览 172

Scrambled Polygon 怎么实现的

Description

A closed polygon is a figure bounded by a finite number of line segments. The intersections of the bounding line segments are called the vertices of the polygon. When one starts at any vertex of a closed polygon and traverses each bounding line segment exactly once, one comes back to the starting vertex.

A closed polygon is called convex if the line segment joining any two points of the polygon lies in the polygon. Figure 1 shows a closed polygon which is convex and one which is not convex. (Informally, a closed polygon is convex if its border doesn't have any "dents".)

The subject of this problem is a closed convex polygon in the coordinate plane, one of whose vertices is the origin (x = 0, y = 0). Figure 2 shows an example. Such a polygon will have two properties significant for this problem.

The first property is that the vertices of the polygon will be confined to three or fewer of the four quadrants of the coordinate plane. In the example shown in Figure 2, none of the vertices are in the second quadrant (where x < 0, y > 0).

To describe the second property, suppose you "take a trip" around the polygon: start at (0, 0), visit all other vertices exactly once, and arrive at (0, 0). As you visit each vertex (other than (0, 0)), draw the diagonal that connects the current vertex with (0, 0), and calculate the slope of this diagonal. Then, within each quadrant, the slopes of these diagonals will form a decreasing or increasing sequence of numbers, i.e., they will be sorted. Figure 3 illustrates this point.

Input

The input lists the vertices of a closed convex polygon in the plane. The number of lines in the input will be at least three but no more than 50. Each line contains the x and y coordinates of one vertex. Each x and y coordinate is an integer in the range -999..999. The vertex on the first line of the input file will be the origin, i.e., x = 0 and y = 0. Otherwise, the vertices may be in a scrambled order. Except for the origin, no vertex will be on the x-axis or the y-axis. No three vertices are colinear.
Output

The output lists the vertices of the given polygon, one vertex per line. Each vertex from the input appears exactly once in the output. The origin (0,0) is the vertex on the first line of the output. The order of vertices in the output will determine a trip taken along the polygon's border, in the counterclockwise direction. The output format for each vertex is (x,y) as shown below.
Sample Input

0 0
70 -50
60 30
-30 -50
80 20
50 -60
90 -20
-30 -40
-10 -60
90 10
Sample Output

(0,0)
(-30,-40)
(-30,-50)
(-10,-60)
(50,-60)
(70,-50)
(90,-20)
(90,10)
(80,20)
(60,30)

  • 写回答

0条回答 默认 最新

    报告相同问题?

    悬赏问题

    • ¥15 聚类分析或者python进行数据分析
    • ¥15 如何用visual studio code实现html页面
    • ¥15 逻辑谓词和消解原理的运用
    • ¥15 三菱伺服电机按启动按钮有使能但不动作
    • ¥15 js,页面2返回页面1时定位进入的设备
    • ¥50 导入文件到网吧的电脑并且在重启之后不会被恢复
    • ¥15 (希望可以解决问题)ma和mb文件无法正常打开,打开后是空白,但是有正常内存占用,但可以在打开Maya应用程序后打开场景ma和mb格式。
    • ¥20 ML307A在使用AT命令连接EMQX平台的MQTT时被拒绝
    • ¥20 腾讯企业邮箱邮件可以恢复么
    • ¥15 有人知道怎么将自己的迁移策略布到edgecloudsim上使用吗?