I have setup an account and app in the pusher.com API dashboard and have experimented with both private and public channels and client->client events - I have no trouble doing this.
My project is using CodeIgniter (latest) PHP framework (+ jQuery latest + pusher latest) and I have access to edit everything - nothing is out of bounds in terms of solutions, this is a non commercial project.
My aim is to have client/socket A send an event/message to client/socket B within 'channelX'.
I would like many people/sockets to be possible within 'channelX' - so for example we could have 10 clients connected to this channel, but within it I would like 2 parties to be able to communicate directly with each other (can be via server or just via pusher api).
At the moment, and where my understanding and research leads me: is that any event triggered in my 'channelX' private channel is sent to all clients - now I have used the 'exclude socket' parameter to make sure the event doesn't trigger on 'socketA' (the person doing the initiating of the event) - and this works when there is only 2 clients/sockets connected to a channel - but add more parties and it gets messy.
The question: Should a channel ONLY have 2 clients/sockets if the events are only to be shared between two?
Ideally what I would like to do: Have one master channel which holds all users - then each user should be able to send a 'ping' or 'poke' to one of the other users - without all of the other clients receiving this pusher event/trigger.
I do have code but my question is really theory based and so I'm not expecting bundles of code to come from this question - but the docs on the pusher.com website kind of miss this point (or perhaps I did!)
Thanks for any input