code.google.com/p/go.net/websocket in server, so client can get notification from server.
however, It seems after client connected to server, if there is no any data tranfer between client and server, server will return EOF error at
websocket.JSON.Receive(), it looks like a timeout mechanism.
And I have search in Google, it seems websocket protocol has a ping-pong heartbeat to maintain the connection, I want to ask whether
code.google.com/p/go.net/websocket support this ping protocol or not?
What should I do if I want keep connection between client and server alive?