doushi3454 2016-10-29 10:40
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为什么Go可以将GC暂停降低到1ms以下,而JVM却没有呢?

So there's that: https://groups.google.com/forum/?fromgroups#!topic/golang-dev/Ab1sFeoZg_8:

Today I submitted changes to the garbage collector that make typical worst-case stop-the-world times less than 100 microseconds. This should particularly improve pauses for applications with many active goroutines, which could previously inflate pause times significantly.

High GC pauses are one if the things JVM users struggle with for a long time.

What are the (architectural?) constraints which prevent JVM from lowering GC pauses to Go levels, but are not affecting Go?

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  • doukan5332 2016-10-29 11:17
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    What are the (architectural?) constraints which prevent JVM from lowering GC pauses to golang levels

    There aren't.

    High GC pauses are one if the things JVM users struggle with for a long time.

    A little googling shows that similar solutions are available for java too

    • Azul offers a pauseless collector that scales even to 100GB+
    • Redhat is contributing shenandoah to openjdk and oracle zgc.
    • IBM offers metronome, also aiming for microsecond pause times
    • various other realtime JVMs

    The other collectors in openjdk are, unlike Go's, compacting generational collectors. That is to avoid fragmentation problems and to provide higher throughput on server-class machines with large heaps by enabling bump pointer allocation and reducing the CPU time spent in GC. And at least under good conditions CMS can achieve single-digit millisecond pauses, despite being paired with a moving young-generation collector.

    Go's collector is non-generational, non-compacting and requires write barriers (see this other SO question), which results in lower throughput/more CPU overhead for collections, higher memory footprint (fragmentation) and less cache-efficient placement of objects on the heap (non-compact memory layout).

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