Once I understood that everything must use or return the type Value, here is what I came up with.
The trick is to use:
Main extract of the test code:
var funcNames = []string{"Func1", "Func2", "Func3"}
func TestFunc(t *testing.T) {
stype := reflect.ValueOf(s)
for _, fname := range funcNames {
fmt.Println(fname)
sfunc := stype.MethodByName(fname)
// no parameter => empty slice of Value
ret := sfunc.Call([]reflect.Value{})
val := ret[0].Int()
// That would panic for a nil returned err
// err := ret[1].Interface().(error)
err := ret[1]
if val < 1 {
t.Error(fname + " should return positive value")
}
if err.IsNil() == false {
t.Error(fname + " shouldn't err")
}
}
}
See a runnable example in go playground.
Note that if you are calling that test function with a non-existent function name, that will panic.
See that example here.
runtime.panic(0x126660, 0x10533140)
/tmp/sandbox/go/src/pkg/runtime/panic.c:266 +0xe0
testing.func·005()
/tmp/sandbox/go/src/pkg/testing/testing.go:383 +0x180
----- stack segment boundary -----
runtime.panic(0x126660, 0x10533140)
/tmp/sandbox/go/src/pkg/runtime/panic.c:248 +0x160
reflect.flag.mustBe(0x0, 0x13)
/tmp/sandbox/go/src/pkg/reflect/value.go:249 +0xc0
reflect.Value.Call(0x0, 0x0, 0x0, 0xfeef9f28, 0x0, ...)
/tmp/sandbox/go/src/pkg/reflect/value.go:351 +0x40
main.TestFunc(0x10546120, 0xe)
/tmpfs/gosandbox-3642d986_9569fcc1_f443bbfb_73e4528d_c874f1af/prog.go:34 +0x240
Go playground recover from that panic, but your test program might not.
That is why I added to the test function above:
for _, fname := range funcNames {
defer func() {
if x := recover(); x != nil {
t.Error("TestFunc paniced for", fname, ": ", x)
}
}()
fmt.Println(fname)
That produces (see example) a much nicer output:
Func1
Func2
Func3
Func4
--- FAIL: TestFunc (0.00 seconds)
prog.go:48: Func2 should return positive value
prog.go:51: Func3 shouldn't err
prog.go:32: TestFunc paniced for Func4 : reflect: call of reflect.Value.Call on zero Value
FAIL