For example,
package main
import "fmt"
var SLICE, STASH []byte
func init() {
SLICE = make([]byte, 0, 5)
}
func setSlice(slice []byte) {
STASH = SLICE
SLICE = slice
}
func restoreSlice() {
SLICE = STASH
}
func appendToSlice(parts ...byte) []byte {
SLICE = append(SLICE, parts...)
return SLICE
}
func main() {
appendToSlice('f', 'o', 'o')
fmt.Printf("Everything is fine: {'%s'}
", SLICE)
newSlice := make([]byte, 0, 5)
setSlice(newSlice)
newSlice = appendToSlice('b', 'a', 'r')
fmt.Printf("Bar? No! {'%s'}
", newSlice) // <- I need "bar" appear in newSlice.
fmt.Printf("Bar is here: {'%s'}
", SLICE)
restoreSlice()
fmt.Printf("Back to origin. {'%s'}
", SLICE)
}
Output:
Everything is fine: {'foo'}
Bar? No! {'bar'}
Bar is here: {'bar'}
Back to origin. {'foo'}
Like the Go append
built-in function, your appendToSlice
function needs to return the result of the append.
func appendToSlice(parts ...byte) []byte {
SLICE = append(SLICE, parts...)
return SLICE
}
and
newSlice = appendToSlice('b', 'a', 'r')
The Go Programming Language Specification
Appending to and copying slices
The built-in functions append and copy assist in common slice
operations. For both functions, the result is independent of whether
the memory referenced by the arguments overlaps.
The variadic function append appends zero or more values x to s of
type S, which must be a slice type, and returns the resulting slice,
also of type S.
If the capacity of s is not large enough to fit the additional values,
append allocates a new, sufficiently large underlying array that fits
both the existing slice elements and the additional values. Otherwise,
append re-uses the underlying array.
Example:
var b []byte
b = append(b, "bar"...) // append string contents; b == []byte{'b', 'a', 'r' }