Let's say I want to write a function that finds a value in a slice
I intuitively want to write:
func find(s []interface{}, f func(interface{})bool) int {
for i, item := range s {
if f(item) {
return i
}
}
return -1
}
however I don't manage to do this with Go. I could have an interface with
Len() int
Value(int) interface{}
...
and this would work but in my real code things are more complicated (I need to do slices[from:end] etc), append, ... etc and if I redefine all this in an interface I end up having a lot of code. Is there a better way?