Sorry about the noob question but I'm having a hard time wrapping my head around the concurrency part of go. Basically this program below is a simplified version of a larger one I'm writing, thus I want to keep the structure similar to below.
Basically instead of waiting 4 seconds I want to run addCount(..)
concurrent using the unbuffered channel and when all elements in the int_slice
has been processed I want to do another operation on them. However this program ends with a "panic: close of closed channel" and if I remove the closing of the channel I'm getting the output I'm expecting but it panics with: "fatal error: all goroutines are asleep - deadlock"
How can I implement the concurrency part correctly in this scenario?
Thanks in advance!
package main
import (
"fmt"
"time"
)
func addCount(num int, counter chan<- int) {
time.Sleep(time.Second * 2)
counter <- num * 2
}
func main() {
counter := make(chan int)
int_slice := []int{2, 4}
for _, item := range int_slice {
go addCount(item, counter)
close(counter)
}
for item := range counter {
fmt.Println(item)
}
}