I am interested in adding content to a GO template based on some conditions. I have a struct defined like this -
{
"resourceActions": {
"update": {
"input": null,
"output": "instance",
},
"stop": {
"input": "instanceStop",
"output": "instance",
},
"console": {
"input": "instanceConsoleInput",
"output": "instanceConsole",
},
"restart": {
"input": null,
"output": "instance",
},
"remove": {
"input": null,
"output": "instance",
},
}
I need to iterate over "resourceActions" and if the action defined within that like update, restart etc has input as null then generate "A()" else generate A(input *{inputVAL})
Example -
{
for Update - A()
for stop - A(input *instanceStop)
for console - A(input *instanceConsoleInput)
for restart - A()
}
How can I do this in GO-tempaltes