I encounter a situation that I can not understand. In my code, I use functions have the need to read a map (but not write, only loop through a snapshot of existing datas in this map). There is my code :
type MyStruct struct {
*sync.RWMutex
MyMap map[int]MyDatas
}
var MapVar = MyStruct{ &sync.RWMutex{}, make(map[int]MyDatas) }
func MyFunc() {
MapVar.Lock()
MapSnapshot := MapVar.MyMap
MapVar.Unlock()
for _, a := range MapSnapshot { // Map concurrent write/read occur here
//Some stuff
}
}
main() {
go MyFunc()
}
The function "MyFunc" is run in a go routine, only once, there is no multiple runs of this func. Many other functions are accessing to the same "MapVar" with the same method and it randomly produce a "map concurrent write/read". I hope someone will explain to me why my code is wrong.
Thank you for your time.
edit: To clarify, I am just asking why my range MapSnapshot produce a concurrent map write/read. I cant understand how this map can be concurrently used since I save the real global var (MapVar) in a local var (MapSnapshot) using a sync mutex.
edit: Solved. To copy the content of a map in a new variable without using the same reference (and so to avoid map concurrent read/write), I must loop through it and write each index and content to a new map with a for loop.
Thanks xpare and nilsocket.