This question already has an answer here:
- Memory overhead of maps in Go 5 answers
Asking just for curiousity, from the source code
type hmap struct {
count int // 1 word
flags uint8
B uint8
noverflow uint16
hash0 uint32 // = 8 byte
buckets unsafe.Pointer // 1 word
oldbuckets unsafe.Pointer // 1 word
nevacuate uintptr // 1 word
extra *mapextra // 1 word
}
so it would at least: 5 word + 8 byte
but why the creation cost is 0? -
package main
import (
"fmt"
"runtime"
)
func main() {
var m1, m2 runtime.MemStats
var i byte
runtime.ReadMemStats(&m1)
mp := map[byte]byte{}
runtime.ReadMemStats(&m2)
fmt.Println("Bytes allocated on creation:", m2.Alloc-m1.Alloc)
for i = 0; i < 100; i++ {
runtime.ReadMemStats(&m1)
mp[i] = i
runtime.ReadMemStats(&m2)
fmt.Printf("Bytes allocated on assignment %d: %d
", i, m2.Alloc-m1.Alloc)
}
}
Playground: https://play.golang.org/p/iyYshDzexQt
Output:
Bytes allocated on creation: 0
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