As a test I wrote little tool to test the LAN connection between two PCs.
It is a client/server model that just sends as many UDP packets as it can and on the other side I read everything I can.
To max out my resources, I start a goroutine for every core my machine has.
Sending, receiving and measuring speed works, but when I get to high throughput (500+ Mb/s), the receiving end becomes completely unresponsive.
If I throttle the connection, I don't have any problems.
Also my CPU maxes out just one core (although i used runtime.GOMAXPROCS(0)
and start to receive in runtime.NumCPU
goroutines)
I uploaded the code to GitHub over here: https://github.com/femot/lanbench
If I change the client to run locally, the problem does not occur. It only happens, if I start the client from another PC (although the measured speed also tops out at 650 Mb/s)