I am going to package the static file into an Golang executable file. How to use go-bindata (or go-bindata-assetfs) in Gin? There are missing examples on the Internet.
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- donglaoping9702 2018-08-23 00:04关注
Basically you would need to roll your own static file handler using
go-bindata
...func bindataStaticHandler(c *gin.Context) { path := c.Param("filepath") data, err := Asset("pub/style/foo.css") if err != nil { // Asset was not found. } // Write asset c.Writer.Write(data) // Handle errors here too and cache headers }
And you declare the route (after creating a gin engine)
router.GET("/static/*filepath", bindataStaticHandler)
This is something very rudimentary but just to show you how you would do it
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