weixin_33686714 2014-11-15 21:52 采纳率: 0%
浏览 8

AJAX Microgames [关闭]

Closed. This question needs to be more focused. It is not currently accepting answers.
                </div>
            </div>
        </div>
                <hr class="my12 outline-none baw0 bb bc-powder-2">
            <div class="grid fw-nowrap fc-black-600">
                    <div class="grid--cell mr8">
                        <svg aria-hidden="true" class="svg-icon iconLightbulb" width="18" height="18" viewbox="0 0 18 18"><path d="M9.5.5a.5.5 0 0 0-1 0v.25a.5.5 0 0 0 1 0V.5zm5.6 2.1a.5.5 0 0 0-.7-.7l-.25.25a.5.5 0 0 0 .7.7l.25-.25zM1 7.5c0-.28.22-.5.5-.5H2a.5.5 0 0 1 0 1h-.5a.5.5 0 0 1-.5-.5zm14.5 0c0-.28.22-.5.5-.5h.5a.5.5 0 0 1 0 1H16a.5.5 0 0 1-.5-.5zM2.9 1.9c.2-.2.5-.2.7 0l.25.25a.5.5 0 1 1-.7.7L2.9 2.6a.5.5 0 0 1 0-.7z" fill-opacity=".4"></path><path opacity=".4" d="M7 16h4v1a1 1 0 0 1-1 1H8a1 1 0 0 1-1-1v-1z" fill="#3F3F3F"></path><path d="M15 8a6 6 0 0 1-3.5 5.46V14a1 1 0 0 1-1 1h-3a1 1 0 0 1-1-1v-.54A6 6 0 1 1 15 8zm-4.15-3.85a.5.5 0 0 0-.7.7l2 2a.5.5 0 0 0 .7-.7l-2-2z" fill="#FFC166"></path></svg>
                    </div>
                <div class="grid--cell lh-md">
                    <p class="mb0">
                        <b>Want to improve this question?</b> Update the question so it focuses on one problem only by <a href="/posts/26951142/edit">editing this post</a>.
                    </p>
                    <p class="mb0 mt6">Closed <span title="2014-11-16 08:29:43Z" class="relativetime">5 years ago</span>.</p>
                </div>
            </div>
    </aside>

If you're not familiar with the concept of a Microgame, check out this video of WarioWare Twisted.

I'm interested in setting up a site where users can play series of browser-based Microgames which are delivered to them by a server. Ideally this would allow me to crowdsource the games and have an open submission system. What sort of scheme could I use to make this work?

I'm thinking that one way to do it would be to have each game consist of:

  • A javascript file that defines a MicroGame object that controls a rectangular portion of the screen, gets input and timing information from the main page, then calls back to the main page with a "Success" or "Failure" message.
  • A folder of assets that must be downloaded before the game executes.

Is this possible to do, client-side within a browser? Where would be a good place to start figuring this out?

</div>
  • 写回答

1条回答 默认 最新

  • weixin_33676492 2014-11-15 21:56
    关注

    There are a lot of open issues here. The biggest problem is what language do they submit games in which you can execute safely on the players machines? That said, there are tools like this out there. You could look at the excellent Play My Code for inspiration.

    评论

报告相同问题?

悬赏问题

  • ¥15 在若依框架下实现人脸识别
  • ¥15 网络科学导论,网络控制
  • ¥100 安卓tv程序连接SQLSERVER2008问题
  • ¥15 利用Sentinel-2和Landsat8做一个水库的长时序NDVI的对比,为什么Snetinel-2计算的结果最小值特别小,而Lansat8就很平均
  • ¥15 metadata提取的PDF元数据,如何转换为一个Excel
  • ¥15 关于arduino编程toCharArray()函数的使用
  • ¥100 vc++混合CEF采用CLR方式编译报错
  • ¥15 coze 的插件输入飞书多维表格 app_token 后一直显示错误,如何解决?
  • ¥15 vite+vue3+plyr播放本地public文件夹下视频无法加载
  • ¥15 c#逐行读取txt文本,但是每一行里面数据之间空格数量不同