我看很多博客都说因为没有for event in pygame.event.get()循环而闪退,可我写了循环还是闪退,求问大佬还能是什么原因呀?
import pygame
import random
class Game:
def __init__(self):
pygame.init()
pygame.display.set_mode((800, 600)) # 设置画布大小
self.screen = pygame.display.get_surface()
self.clock = pygame.time.Clock()
def run(self):
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT: # 退出游戏
pygame.display.quit()
elif event.type == pygame.KEYDOWN: # 有按键
self.keys = pygame.key.get_pressed()
elif event.type == pygame.KEYUP:
self.keys = pygame.key.get_pressed()
self.screen.fill((random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))) # 随机填充颜色
pygame.display.update()
self.clock.tick(60)
if __name__ == '__main__':
game = Game()
game.run