紫龙大侠的博客Player Settings is where you define various parameters (platform specific) for the final game that you will build in Unity. Some of these values for example are used in the Resolution Dialog that ...
柴华松的博客其中SDK对应Android版本如下: public static final int BASE = 1; //Android 1.0 public static final int BASE_1_1 = 2; //Android 1.1 public static final int CUPCAKE = 3; //Android 1.5 public static ...