glTF-Blender-Exporter isn't compatible with Blender 2.8


Traceback (most recent call last):
  File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/__init__.py", line 328, in execute
    return gltf2_export.save(self, context, export_settings)
  File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/gltf2_export.py", line 78, in save
    prepare(export_settings)
  File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/gltf2_export.py", line 42, in prepare
    filter_apply(export_settings)
  File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/gltf2_filter.py", line 109, in filter_apply
    current_blender_mesh = current_blender_object.to_mesh(bpy.context.scene, True, 'PREVIEW')
TypeError: Object.to_mesh(): error with argument 2, "scene_layer" -  Function.scene_layer expected a SceneLayer type, not bool

location: <unknown location>:-1
</unknown>

Again, in Blender 2.78 it works fine

该提问来源于开源项目:KhronosGroup/glTF-Blender-Exporter

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weixin_39879122
weixin_39879122
2020/11/30 13:12
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