glTF-Blender-Exporter isn't compatible with Blender 2.8
Traceback (most recent call last):
File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/__init__.py", line 328, in execute
return gltf2_export.save(self, context, export_settings)
File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/gltf2_export.py", line 78, in save
prepare(export_settings)
File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/gltf2_export.py", line 42, in prepare
filter_apply(export_settings)
File "/home/anthorx/.config/blender/2.80/scripts/addons/io_scene_gltf2/gltf2_filter.py", line 109, in filter_apply
current_blender_mesh = current_blender_object.to_mesh(bpy.context.scene, True, 'PREVIEW')
TypeError: Object.to_mesh(): error with argument 2, "scene_layer" - Function.scene_layer expected a SceneLayer type, not bool
location: <unknown location>:-1
</unknown>
Again, in Blender 2.78 it works fine
该提问来源于开源项目:KhronosGroup/glTF-Blender-Exporter
weixin_39879122
2020/11/30 13:12- 点赞
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