使用ViewDragHelper做拖动,当动态addView的时候,原本已经拖动到另一位置的View会回到原位置,why?
我有一个简单的VHLayout,继承自FrameLayout,里面通过setDragableView方法可以指定哪个子View可以拖动
import android.content.Context;
import android.support.v4.view.MotionEventCompat;
import android.support.v4.widget.ViewDragHelper;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.widget.FrameLayout;
public class VHLayout extends FrameLayout {
private View mView;
private ViewDragHelper mDragHelper;
public VHLayout(Context context, AttributeSet attrs) {
super(context, attrs);
mDragHelper = ViewDragHelper.create(this, 1.0f, new ViewDragHelper.Callback() {
// 返回ture则表示可以捕获该view;可以根据传入的view参数决定哪些可以拖动
@Override
public boolean tryCaptureView(View child, int pointerId) {
return child == mView;
}
// 控制水平拖动的边界
@Override
public int clampViewPositionHorizontal(View child, int left, int dx) {
final int leftBound = getPaddingLeft();
final int rightBound = getWidth() - child.getWidth() - leftBound;
final int newLeft = Math.min(Math.max(left, leftBound), rightBound);
return newLeft;
}
// 控制垂直拖动的边界
@Override
public int clampViewPositionVertical(View child, int top, int dy) {
final int topBound = getPaddingTop();
final int bottomBound = getHeight() - child.getHeight() - topBound;
final int newTop = Math.min(Math.max(top, topBound), bottomBound);
return newTop;
}
@Override
public void onViewReleased(View releasedChild, float xvel, float yvel) {
super.onViewReleased(releasedChild, xvel, yvel);
}
// 解决ViewDragHelper中添加button,在控制button拖动的同时又不影响button的点击事件!
@Override
public int getViewHorizontalDragRange(View child) {
return mView == child ? child.getWidth() : 0;
}
@Override
public int getViewVerticalDragRange(View child) {
return mView == child ? child.getHeight() : 0;
}
@Override
public void onViewPositionChanged(View changedView, int left, int top, int dx, int dy) {
super.onViewPositionChanged(changedView, left, top, dx, dy);
changedView.layout(left, top, left + changedView.getMeasuredWidth(),
top + changedView.getMeasuredHeight());
}
});
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
}
@Override
public boolean onInterceptTouchEvent(MotionEvent event) {
final int action = MotionEventCompat.getActionMasked(event);
if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
mDragHelper.cancel();
return false;
}
return mDragHelper.shouldInterceptTouchEvent(event);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
try {
mDragHelper.processTouchEvent(event);
} catch (Exception e) {
// TODO: handle exception
}
return true;
}
public void setDragableView(View view) {
mView = view;
}
}
拖动一切没问题
但是当我实际使用的时候却有问题了,如下,我在布局里的一个叫container的LinearLayout动态添加一个View(addView),就出现所说的现象。事实上,只要弹出输入法,也会出现这种回到原位置的问题。怎么解决的?
使用方式:
public void addFloatView(int bottomMargin){
FrameLayout.LayoutParams params=new FrameLayout.LayoutParams(FrameLayout.LayoutParams.WRAP_CONTENT, FrameLayout.LayoutParams.WRAP_CONTENT);
params.gravity=Gravity.RIGHT|Gravity.BOTTOM;//让加入的View出现在右下角
params.bottomMargin=bottomMargin;
ImageView iv=new ImageView(context);
iv.setImageResource(R.drawable.ic_scan);
iv.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
onFloatViewClick();
}
});
VHLayout rootView=(VHLayout)findViewById(R.id.rootView);
rootView.setDragableView(iv);
rootView.addView(iv,params);
}
布局:
<com.mb.goods.widget.VHLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/rootView"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<LinearLayout
android:id="@+id/container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<include layout="@layout/actionbar_comm" />
</LinearLayout>
</com.mb.goods.widget.VHLayout>