有一段简短代码求大牛给分析一下
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = map,scenelayer,sprite{
Point point = map->convertToNodeSpace(touch->getLocation());
point.x = static_cast (point.x/32);
point.y = map->getMapSize().height - static_cast(point.y/32)-1;
auto player= scenelayer->getTileAt(point);//获取触摸图块
auto gid = scenelayer->getTileGIDAt( point);//获取触摸图块ID
log("%d", gid);
cocos2d::ValueMap pro = map->getPropertiesForGID(gid).asValueMap();//加上这步后点击就出现了错误 我下面想通过获取属性来判断 这步就走不下去了
return false;
};
Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener, map);
错误信息提示 _type== Type::MAP
求解释一下 谢谢 谢谢