#include
#include
#include
using namespace std;
class B
{
public:
void f(int x){cout<<"nice";}
};
class A
{
public:
static B *p;
void g(int x){p->f(4);}
};
int main()
{
B b;
A::p=&b;
A a;
a.g(3);
return 0;
}
#include
#include
#include
using namespace std;
class B
{
public:
void f(int x){cout<<"nice";}
};
class A
{
public:
static B *p;
void g(int x){p->f(4);}
};
int main()
{
B b;
A::p=&b;
A a;
a.g(3);
return 0;
}