编程介的小学生 2017-08-20 10:02 采纳率: 0.2%
浏览 773
已采纳

Another Version of the Truth

Problem Description
Influence is a board game; while it can be played on almost any layout, an interesting layout is a hexagonal NxN grid, such that the layout resembles
a rhombus.

An example 9x9 board is as follows:

1 2 3 4 5 6 7 8 9
\ \ \ \ \ \ \ \ \

  • * * * * * * * * — A
    • * * * * * * * * — B
    • * * * * * * * * — C
      • * * * * * * * * — D
      • * * * * * * * * — E
      • * * * * * * * * — F
      • * * * * * * * * — G
        • * * * * * * * * — H
        • * * * * * * * * — I

On the above grid, F5 is adjacent to F4, F6, E5, E6, G4, and G5. (These coordinates are not used in the problem, but are useful for understanding the
underlying adjacencies.)

The rules of Influence are simple; the pertinent details are as follows:

Players take turns placing Manipulators on the board. Manipulators occupy a single location, and there may be at most one Manipulator at a
location. If there is no empty location on the board to place a piece, the player must pass their turn.
Each player has a certain amount of Influence. A player has a single point of Influence for every location on the board that is strictly closer to
one of their Manipulators than a Manipulator of any other player. This is not "straight-line" distance, but the number of cells in a minimal path
to a Manipulator. On the above grid, the cell F5 is 2 steps away from G6, 1 step away from G5, and 0 steps away from itself.
The player with the most Influence at the end of the game wins.

In the sample input below, the first player (represented by "!" marks) has only two Influence, that provided by the locations that his Manipulators are
on; the second player (represented by "@" signs) has ten Influence, and the third player (represented by "#" marks) has four Influence. There are
nine locations that provide Influence to no player, as they are equally distant from two or more of the players.

Given a particular board layout, answer this question: what would the resulting Influence be for each player's optimal move if they were making the
last move in the game?

Moves are to be considered independently; that is, the maximum score for the second player should be calculated based on the original board layout,
not the one after the first player's best move.

Input
Input to this problem will begin with a line containing a single integer N (1 ≤ N ≤ 100) indicating the number of data sets. Each data set consists of
the following components:

A line containing a single integer P (2 ≤ P ≤ 4) indicating the number of players in the game;
A line containing a single integer D (1 ≤ D ≤ 26) indicating the board's dimension (9 would represent the 9x9 board above); and
A series of D lines, each representing a row on the board from top to bottom. Each location on the row is represented by one of the following
characters, separated by spaces:
. — An empty location;
! — A piece for the first player;
@ — A piece for the second player;

— A piece for the third player (if playing); or

$ — A piece for the fourth player (if playing).
Note that there may be extra whitespace on these lines (and only these lines). This is to make the input resemble the layout shown above.

Output
For each data set in the input, output the heading "DATA SET #K" where K is 1 for the first data set, 2 for the second, etc. Then print P lines, each
representing the maximum score possible for, in order, the first, second, third (if playing), and fourth (if playing) player if they were to make a single
last move.

Sample Input
1
3
5
! . . # .
. @ . . !
. . . . #
. . @ . .
. . . . .

Sample Output
DATA SET #1
5
13
7

  • 写回答

1条回答 默认 最新

  • threenewbee 2017-09-01 15:54
    关注
    本回答被题主选为最佳回答 , 对您是否有帮助呢?
    评论

报告相同问题?

悬赏问题

  • ¥30 关于#java#的问题,请各位专家解答!
  • ¥20 pcf8563时钟芯片不启振
  • ¥20 pip2.40更新pip2.43时报错
  • ¥15 换yum源但仍然用不了httpd
  • ¥50 C# 使用DEVMOD设置打印机首选项
  • ¥15 麒麟V10 arm安装gdal
  • ¥20 OPENVPN连接问题
  • ¥15 flask实现搜索框访问数据库
  • ¥15 mrk3399刷完安卓11后投屏调试只能显示一个设备
  • ¥100 如何用js写一个游戏云存档