for i in range(20):
im_rand = random.randint(1,32)
if im_rand == 1:
im = p1
im_rect = p1_rect
elif im_rand == 1:
im = p1
im_rect = p1_rect
elif im_rand == 2:
im = p2
im_rect = p2_rect
elif im_rand == 3:
im = p3
im_rect = p3_rect
elif im_rand == 4:
im = p4
im_rect = p4_rect
elif im_rand == 4:
im = p4
im_rect = p4_rect
elif im_rand == 5:
im = p5
im_rect = p5_rect
elif im_rand == 6:
im = p6
im_rect = p6_rect
elif im_rand == 7:
im = p7
im_rect = p7_rect
elif im_rand == 8:
im = p8
im_rect = p8_rect
elif im_rand == 9:
im = p9
im_rect = p9_rect
elif im_rand == 10:
im = p10
im_rect = p10_rect
elif im_rand == 11:
im = p11
im_rect = p11_rect
elif im_rand == 12:
im = p12
im_rect = p12_rect
elif im_rand == 13:
im = p13
im_rect = p13_rect
elif im_rand == 14:
im = p14
im_rect = p14_rect
elif im_rand == 15:
im = p15
im_rect = p15_rect
elif im_rand == 16:
im = p16
im_rect = p16_rect
elif im_rand == 17:
im = p17
im_rect = p17_rect
elif im_rand == 18:
im = p18
im_rect = p18_rect
elif im_rand == 19:
im = p19
im_rect = p19_rect
elif im_rand == 20:
im = p20
im_rect = p20_rect
elif im_rand == 21:
im = p21
im_rect = p21_rect
elif im_rand == 22:
im = p22
im_rect = p22_rect
elif im_rand == 23:
im = p23
im_rect = p23_rect
elif im_rand == 24:
im = p24
im_rect = p24_rect
elif im_rand == 25:
im = p25
im_rect = p25_rect
elif im_rand == 26:
im = p26
im_rect = p26_rect
elif im_rand == 27:
im = p27
im_rect = p27_rect
elif im_rand == 28:
im = p28
im_rect = p28_rect
elif im_rand == 29:
im = p29
im_rect = p29_rect
elif im_rand == 30:
im = p30
im_rect = p30_rect
elif im_rand == 31:
im = p31
im_rect = p31_rect
elif im_rand == 32:
im = p32
im_rect = p32_rect
win.fill(bg)
win.blit(im,im_rect)
pygame.display.flip()
got_key = False
pygame.event.clear()
while not got_key:
for event in pygame.event.get():
if event.type == KEYDOWN:
got_get = True
print (pygame.key.name(event.key))
win.fill(bg)
pygame.display.filp()
pygame.time.wait(500)