shunfurh
编程介的小学生
采纳率92.7%
2017-11-22 08:43

Huson's Adventure Island

roblem Description
A few days ago, Tom was tired of all the PC-games, so he went back to some old FC-games. "Hudson's Adventure Island" was his favorite which he had played thousands of times. But to his disappointed, the more he played, the more he lost. Tom soon gave up the game.

Now, he invents an easier game on the base of “Hudson's Adventure Island”. He wants to know whether the new game is easy enough. So he came to you for help.
To simplify the problem, you can assume there is matrix-map contains m(0 < m < 256) rows, n(0 < n < 256) columns, an entrance on the top-left corner (0, 0), an exit on the bottom-right corner (m-1, n-1). Each entry of the matrix contains a integer k.The range of k is defined below:
a)k = 0,it is a free space one can go through.
b)k = -1,it is an obstacle one can’t go through.
c)0 < k < 10000,it is a fruit one can go through and gain k points of energy.
d)k >= 0 at the entrance point and the end point.
At the begin, the hero has 0 points of energy and he can go four directions (up, down, left, right). Each move he makes cost 1 point of energy. No energy no move. If he can’t make a move or get to the exit, he loses the game. The number of fruit is 17 at most.

Input
The input consists of multiple test cases. Each test case starts with two positive integers m, n. Then follows m lines, each line contain n integers.

Output
For each case, if the hero can get the exit, find and print the maximum points of energy he left. Or print “you loss!”

Sample Input
4 4
8 0 0 0
-1 -1 -1 0
-1 -1 -1 0
0 6 0 0
3 3
4 0 0
0 0 0
0 0 0
4 4
5 0 0 0
0 -1 -1 0
0 -1 -1 0
0 0 0 0

Sample Output
4
0
you loss!

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