select or die 苹果手机点击区域

在苹果手机下select点击区域变小并且向下偏移,正常操作无法点中,请问应该怎么处理?

0

2个回答

自己原因了,不能给元素设置position: relative 里面得东西会东西定位导致偏移,把position:relative取消就可以了

0
0
qq_37550593
海之蓝心 我用的是一个select or die的插件,这个插件的select在苹果下点击有偏移
大约一年之前 回复
Csdn user default icon
上传中...
上传图片
插入图片
抄袭、复制答案,以达到刷声望分或其他目的的行为,在CSDN问答是严格禁止的,一经发现立刻封号。是时候展现真正的技术了!
其他相关推荐
移动端苹果手机select兼容问题
select{ -webkit-appearance: none; }
苹果手机点击无效
$(document).on('click', ".subject_box .subject_option label img", function () { $(this).closest('label').remove(); // 题目的长度 }); 给要点击元素增加 css样式 cursor:pointer 就可以了 ...
Die
One day, WashingBone and gali play a game. WashingBone shoot dice for several times, and then, gali had to guess the points number of every face of the die. Every time gali can only see three face, front, right and top, of the die.n![](http://acm.zju.edu.cn/onlinejudge/showImage.do?name=0000%2F1630%2F1630.gif)nnYour task is to help gali to guess the points number of six faces of the die.nnnInputnnThere are several test cases. In every test case:nnA line consist a interger number n > 0, represent the times of WashingBone shoot dice.nnIn next n lines, every line consist three initerger number 1 <= a, b, c <= 6, represent the front, right and top of the die.nnnOutputnnIf the there is no dice can be shoot the same as input, output a "T_T", else if there are several dice can be shoot the same as input, output a "=.-", else output the front, back, right, left, bottom and top face of the die.nnBecause the die can be rolled, so should output the minimum sequence of the six faces, see the sample output.nnnSample Inputnn3n2 6 1n5 6 2n5 6 1n3n2 6 4n4 2 6n1 4 3n2n1 2 3n4 5 6nnnSample OutputnnT_Tn1 6 2 3 5 4n=.-nn
模拟select,鼠标从点击区域到显示区域完美过渡
例如小米官网的导航栏,鼠标hover的时候显示内容,那么从导航栏到显示的内容区域,鼠标如何完美过渡? 下面是我自己的方法,直接上代码 二级菜单 .box{ width: 400px; height: 600px; margin: 100px auto 0; } .sele{ height: 100px; position: relati
去除苹果手机select 默认样式
主要用的是 -webkit-appearance: none;/*兼容苹果手机*/ 这是一个小demo &amp;lt;!DOCTYPE html&amp;gt; &amp;lt;html&amp;gt; &amp;lt;head&amp;gt; &amp;lt;meta charset=&quot;UTF-8&quot;&amp;gt; &amp;lt;title&amp;gt;&amp;lt;/title&amp;gt; &amp;lt;style type=&quot;text
图片点击之区域点击
public class RegionView extends ImageButton {     private OnRegionListening onRegionListening;     private int imgUp = 1;     private int imgDown = 2;     private int imgLeft = 3;     private
工具类:点击扩大点击区域的
package com.sikkha.skline.utils; import android.graphics.Rect; import android.view.TouchDelegate; import android.view.View; /** * ================================================ * * @author:Vip...
苹果手机
转载于:https://www.cnblogs.com/ddr888/archive/2007/01/10/616556.html
关于die
以前学过,但是印象不深rn谁帮我解释下die的语法和作用?rn把通常的讲讲就行,不常用的可以一笔带过。rn天黑之前结贴,谢谢啦~
die() 的问题
关于 .die()的问题 使用这些函数时,.die()方法会有一个缺点。只可以使用.live()方法中用到的元素选择器,例如,不可以像下面这样写: $(document).ready( function() { $('a').live( 'click', function() { alert("You are now leaving th
Die and Chessboard
Imagine you have a six-sided die standing on infinite chessboard that have that have field side length exactly equal to die edge length. You can move die onto the north, south, west or east directions by turning the die around the corresponding edge. Your goal is to find any sequence of such moves that would bring the die from initial position (includes initial orientation of the die) into it's target position that would be specified in the input data so that target digit (also specified by input data) becomes written on a die's upper side.nnInitial die orientation is as follows: top side - 1, bottom side - 2, north side - 3, south side - 4, west side - 5, east side - 6. Initial die position is (0, 0). First digit in a position represents west-to-east direction (greater number - to east) and the second one - south-to-north position (greater number - to north).nnnThis problem contains multiple test cases!nnThe first line of a multiple input is an integer N, then a blank line followed by N input blocks. Each input block is in the format indicated in the problem description. There is a blank line between input blocks.nnThe output format consists of N output blocks. There is a blank line between output blocks.nnnInputnnThe input consists of single line that contains three integers: -1000 <= X <= 1000 - desired west-to-east position of the die, -1000 <= Y <= 1000 - desired south-to-north position of the die and 1 <= M <= 6 - number that should be at top when die is finished moving.nnnOutputnnOutput should contain a route that solves the problem coded as follows: S - going south, N - going north, E - going east, W - going west. As the last step of the route is executed the die should stand in a desired location with a desired digit on upper side. Route steps should be printed without any spaces between grouped in some lines so all the lines (probably excluding last one) contain exactly 80 characters (route steps).nnnSample Inputnn1nn1 1 5nnnSample OutputnnNE
The Die Is Cast
DescriptionnnInterGames is a high-tech startup company that specializes in developing technology that allows users to play games over the Internet. A market analysis has alerted them to the fact that games of chance are pretty popular among their potential customers. Be it Monopoly, ludo or backgammon, most of these games involve throwing dice at some stage of the game. nOf course, it would be unreasonable if players were allowed to throw their dice and then enter the result into the computer, since cheating would be way to easy. So, instead, InterGames has decided to supply their users with a camera that takes a picture of the thrown dice, analyzes the picture and then transmits the outcome of the throw automatically. nnFor this they desperately need a program that, given an image containing several dice, determines the numbers of dots on the dice. nnWe make the following assumptions about the input images. The images contain only three different pixel values: for the background, the dice and the dots on the dice. We consider two pixels connected if they share an edge - meeting at a corner is not enough. In the figure, pixels A and B are connected, but B and C are not. n![](http://poj.org/images/1481_1.jpg)nnA set S of pixels is connected if for every pair (a,b) of pixels in S, there is a sequence a1, a2, ..., ak in S such that a = a1 and b = ak , and ai and ai+1 are connected for 1 <= i < k. nnWe consider all maximally connected sets consisting solely of non-background pixels to be dice. `Maximally connected' means that you cannot add any other non-background pixels to the set without making it dis-connected. Likewise we consider every maximal connected set of dot pixels to form a dot.nInputnnThe input consists of pictures of several dice throws. Each picture description starts with a line containing two numbers w and h, the width and height of the picture, respectively. These values satisfy 5 <= w, h <= 50. nnThe following h lines contain w characters each. The characters can be: "." for a background pixel, "*" for a pixel of a die, and "X" for a pixel of a die's dot. nnDice may have different sizes and not be entirely square due to optical distortion. The picture will contain at least one die, and the numbers of dots per die is between 1 and 6, inclusive. nnThe input is terminated by a picture starting with w = h = 0, which should not be processed. nnOutputnnFor each throw of dice, first output its number. Then output the number of dots on the dice in the picture, sorted in increasing order. nnPrint a blank line after each test case.nSample Inputnn30 15n..............................n..............................n...............*..............n...*****......****............n...*X***.....**X***...........n...*****....***X**............n...***X*.....****.............n...*****.......*..............n..............................n........***........******.....n.......**X****.....*X**X*.....n......*******......******.....n.....****X**.......*X**X*.....n........***........******.....n..............................n0 0nSample OutputnnThrow 1n1 2 2 4
|G|die
30
die()不管用
[code=PHP]rnif(file_exists($path))rn rn clearstatcache(); rn if(!$handle = fopen($path,"w+"))rn rn die("Can not open file.");rn rn if($content=="")rn rn die("Content is empty.");rn rn if (fwrite($handle, $content) === FALSE)rn rn die ("Can not write file $path");rn rn fclose($handle); rn rn[/code]rn当$content为空的时候,会提示出错,但后面的fwrite还是执行了,脚本并不是在执行到die的时候退出。这是为什么?
die attach
die attach sintering
鼠标点击区域的问题!!
我想做一个对话框上面有一个人体位图,点击人体不同的部位在这个对话框的另一边就显示这个人体具体部位的位图图象,我用鼠标单击事件OnLButtonDown来做的.我现在能通过GetCursorPos(&point);来捕获鼠标坐标,但怎么确定点击位置矩形区域,然后怎么判断是否在那个区域内?请各位高人指点一下小弟!
扩大Button的点击区域
Android——扩大ImageButton的点击区域 遭遇问题:在布局文件xml中定义了一个ImageButton,因为图标尺寸很小导致很难有效点击。      具体代码如下所示:       ImageButton android:id="@+id/imageButtonAlbum" android:layout_width="wrap_content" and
点击生成目标区域
通过点击图像中目标所在区域左上角和右下角点,自动生成DPM训练所需要用于读取训练集的txt文件
扩大控件的点击区域
private void enlargePwdClickArea(View view) { View parent = (View) view.getParent(); parent.post(new Runnable() { public void run() { Rect outRect = new Re
点击空白区域,隐藏软键盘
很多时候,我们在使用应用时,会出现输入法软键盘弹出的问题,通常情况下,我们默认会使用户点击返回键或者下一步对软键盘进行隐藏。为了更好的体验,我们可以实现当用户使用完毕软键盘时。点击输入框以上区域即可实现隐藏的功能。代码实现如下:// 点击屏幕上除编辑框之外任意位置,隐藏软键盘 @Override public boolean dispatchTouchEvent(MotionEvent ev)
点击图片某一区域
我在主界面上放了一个image控件,正常显示是布满整个显示器,根据屏幕的大小,它会自动调整,即structh属性设置了true,我现在的问题是想做的是,用户点击图片的某一个部位或区域响应不同的事件,我以前是在image上放了很多speedbutton控件,但由于显示器的大小比例不同,speedbutton没随图片响应移动,所以又对不准,请教,我应该用什么办法实现解决。
获取点击区域
@Override public void getHitRect(Rect outRect) { super.getHitRect(outRect); outRect.top+=getPaddingBottom()/2; outRect.bottom-=getPaddingBottom()/2; }  
TouchDelegate设置点击区域
要想控制点击区域的形状和大小需要TouchDelegate final View parent = (View) delegate.getParent(); parent.post( new Runnable() {        public void run() {         final Rect r = new Rect();         delegate.getHitRect(...
扩大UIGestureRecognizer点击区域
在一些view中有点击动作,但是这些view太小了,点击的时候非常困难,而且这些动作是必须要求的,怎么样能扩大点击区域?
区域点击相应
android 区域点击相应.自定义界面点击响应。主要用到颜色
点击div以外的区域
直接一代码的形式展示,如果点击div元素以外的区域触发事件则如下代码: jQuery(document).on(‘click’,function(e){ var e = e || window.event; va...
自定义布局某个点击区域
前几天一哥们问了我一个问题,怎样在一个指定的区域内相应点击事件,效果如下: 我的第一反应,这不就是一个基本相对布局或者帧布局之上,添加了一个按钮么,但是基友说,下面一层是一张完整的图片,这样的话,我思考了一下,决定自定义Layout来解决! 基本的思路如下: 点击区域绘制了一个矩形区域,下面一层是图片,基本布局是相对布局; 核心代码如下: <com.mar
Android 扩大点击区域
Android 扩大点击区域参考 http://blog.csdn.net/android_learn/article/details/17162573 通常情况下ImageView的布局写法:android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="@drawable/
扩大UIButton的点击区域
UIEdgeInsets UIEdgeInsetsMake ( CGFloat top, CGFloat left, CGFloat bottom, CGFloat right); //上,左,下,右 UIEdgeInsets UIEdgeInsetsMake ( CGFloat top, CGFloat left, CGFloat bottom, CGFloat right);
扩大可点击的区域
在被点击的按钮的本身的大小不变,且不会影响页面的其他位置的布局的情况下扩大可惦记的区域的方法,可以通过css3的伪类来实现在被点击的按钮设置成:position:relative,完整代码&amp;lt;div class=&quot;button&quot;&amp;gt;点我&amp;lt;/div&amp;gt;&amp;lt;style&amp;gt;.button{position:relative;}.button::after{content:&quot;&quot;;...
JavaScript判断点击区域
$('div').click(function(e){ e = window.event || e; obj = $(e.srcElement || e.target); if(obj.attr('id') == 'edit') return false; }); 转载于:https://www.cnblogs.com/linghai/p/4939168.html
UIButton 扩大点击区域
经常会遇到这种情况,有些app的删除或着其他按钮看上去很小,但是你点击的时候却是可以点击到它。这里介绍一个小技巧来实现这个功能,就是重写button的hitTest方法,扩大button的点击范围即可,做法就是自定义一个Button,然后在.m里重写即可,做法如下 下面是将button的点击区域向两侧扩展了20 point大小 - (UIView *)hitTest:(CGPoint)
自定义button的点击区域
某些情况下我们需要按钮有不规则的形状,在这些形状内点击才有响应,例如下面的图片中: 图片中红线圈出的两处都是用按钮做的,按钮的实际布置是上面第二张图所画的那样,所有按钮都是矩形的,但是中间的按钮和一圈的转盘形状都不可能用矩形,否则点击的时候难免相互影响。 那么如何自定义按钮点击的有效区域呢,其实很简单,只要重写一个函数即可: - (BOOL)pointInside:(CG...
点击打印指定区域
要打印的部分,前后各加个“”,“”,然后,写个按钮或者是什么的调用以下函数,比如:input type="button" name="aa" onclick="preview()">script language=javascript>function preview() ...{ bdhtml=window.document.body.innerHTML; sprnstr=""; epr
Widget分区域点击
NULL 博文链接:https://tracy061.iteye.com/blog/1684834
Seekbar扩大点击区域
//扩大点击区域private void enlargeSeekBar() { mContentView.setOnTouchListener(new OnTouchListener() {//mContentView是mProgressSeekBar的父view @Override public boolean onTouch(View v, MotionEvent event) ...
图片区域点击
android 图片区域点击(图片热区),可以实现一张图片多个点击
点击空白区域隐藏软键盘
点击空白区域隐藏软键盘,无需点击返回等。提高了用户体验以及操作习惯。
iOS的最小点击区域
-
不规则imageview区域点击
设计思路:将图片的不需要点击事件的区域设置成透明,判断是否透明,如果是透明的就拦截点击事件。然后将几张图片重叠起来,所以就只是很简单的将imageview的onTouchEvent进行重写。 做成的效果就是如下:点击猫的梯形部分就弹出cat,而点击狗的梯形部分就弹出dog。 这是两张分开的图,素材: 下面的就是代码:PolygonImageview public class P
相关热词 c#串口测试应用程序 c# 匹配 正则表达式 c#防止窗体重绘 c#读写txt文件 c#挖地雷源代码 c#弹框选项 c# 移除 队列 c# 密码写入配置文件 c# 获取可用内存大小 c# 嵌入excel编辑