#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void Displayboard(char board[ROW][COL],int row,int col)
{
int i=0;
for(i=0;i<row;i++)
{
int j=0;
for(j=0;j<col;j++)
{
printf(" %c ",board[i][j]);
if(j<col-1)
printf("|");
}
printf("\n");
if (i<row-1)
{
for(j=0;j<col;j++)
{
printf("---");
if(j<col-1)
printf("|");
}
printf("\n");
}
}
}
void playermove(char board[ROW][COL],int row,int col)
{
int x=0;
int y=0;
printf("玩家走;>\n");
while(1)
{
printf("请输入坐标;>");
scanf("%d%d",&x,&y);
if(x>=1&&x<=row&&y>=1&&y<=col)
{
if (board[x-1][y-1]==' ')
{
board[x-1][y-1]='*';
}
else
{
printf("该坐标被占用!\n");
}
}
else
{
printf("坐标非法,重新输入!\n");
}
}
}
void computermove(char board[ROW][COL],int row,int col)
{
int x=0;
int y=0;
printf("电脑走;》\n");
while(1)
{
x=rand()%row;
y=rand()%col;
if(board[x][y]==' ')
{
board[x][y]='#';
break;
}
}
}
int isfull( char board[ROW][COL],int row,int col)
{
int i=0;
int j=0;
for(i=0;i<=row;i++)
{
for(j=0;j<=col;j++)
{
if(board[i][j]==' ')
{
return 0;
}
}
}
return 1;
}
char iswin(char board[ROW][COL],int row,int col)
{
int i=0;
for(i=0;i<row;i++)
{
if(board[i][0]==board[i][1]&&board[i][1]==board[i][2]&&board[i][1]!=' ')
{
return board[i][1];
}
}
for(i=0;i<=col;i++)
{
if(board[0][i]==board[1][i]&&board[1][i]==board[2][i]&&board[1][i]!=' ')
{
return board[1][i];
}
}
if(board[0][0]==board[1][1]&&board[1][1]==board[2][2]&&board[1][1]!=' ')
{
return board[1][1];
}
if(board[2][0]==board[1][1]&&board[1][1]==board[0][2]&&board[1][1]!=' ')
{
return board[1][1];
}//接下来判断平局
if(1==isfull(board,ROW,COL))
{
return 'q';
}
return 'C';
}
void InitBoard( char board[ROW][COL],int row,int col)
{
int i=0;
int j=0;
for(i=0;i<row;i++)
{
for(j=0;j<col;j++)
{
board[i][j]=' ';
}
}
}
void menu()
{
printf("*****************************************\n");
printf("*********1.play 0.eixt****************\n");
printf("*****************************************\n");
}
void game()
{
char ret=0;
char board[ROW][COL]={0};
InitBoard(board,ROW,COL);
Displayboard(board,ROW,COL);
while(1)
{
playermove(board,ROW,COL);
Displayboard(board,ROW,COL);
//判断玩家是否赢
ret=iswin(board,ROW,COL);
if(ret!='C')
{
break;
}
computermove(board,ROW,COL);
Displayboard(board,ROW,COL);
ret= iswin(board,ROW,COL);
if(ret!='C')
{
break;
}
}
if(ret=='*')
{
printf("玩家赢\n");
}
else if(ret=='#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
void test()
{
int input=0;
srand((unsigned int )time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d",&input);
switch(input)
{
case 1:
printf("三子棋\n");
game();
break;
case 0:
printf("退出游戏\n") ;
break;
default:
printf("选择错误\n");
break;
}
}while(input);
}
int main()
{
test();
return 0;
}