package Youxi;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
import text.Gamewindow;
public class Zhumb extends JFrame {
Denglu Bm1;
Zhumb() {//设置最基础的面板
//实现全面屏
setTitle("小游戏");
init();
double width = Toolkit.getDefaultToolkit().getScreenSize().width; //得到当前屏幕分辨率的高
double height = Toolkit.getDefaultToolkit().getScreenSize().height;//得到当前屏幕分辨率的宽
setSize((int)width,(int)height);//设置大小
setLocation(0,0); //设置窗体居中显示
setResizable(false);//禁用最大化按钮
//实现全面屏
setVisible(true);
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
//validate();
}
void init() {
// TODO Auto-generated method stub
Bm1 = new Denglu();
add(Bm1,BorderLayout.CENTER);//将登录界面添加到底层容器
}
}
以上是继承JFrame的
package Youxi;
import java.awt.*;
import java.awt.event.*;
import javax.swing.UIManager;
import text.Gamewindow;
import javax.swing.*;
public class Denglu extends JPanel implements ActionListener{
double width = Toolkit.getDefaultToolkit().getScreenSize().width; //得到当前屏幕分辨率的高
double height = Toolkit.getDefaultToolkit().getScreenSize().height;//得到当前屏幕分辨率的宽
//设置登录界面(中间容器)
JButton Qued;//确定按钮
JLabel Zhangh1;
JLabel Zhangh2;//账户
JTextField Shurk1,Shurk2;//输入框
Denglu(){
setLayout(null);
Qued = new JButton("确定");
Zhangh1 = new JLabel("玩家1");
Zhangh2 = new JLabel("玩家2");
Shurk1 = new JTextField(10);
Shurk2 = new JTextField(10);
add(Qued);
add(Zhangh1);
add(Zhangh2);
add(Shurk1);
add(Shurk2);
Qued.addActionListener(this);
Qued.setBounds((int)width/2, ((int)height*3)/4, 200, 50);
Zhangh1.setBounds(((int)width*1)/4, ((int)height*2)/6, 200, 50);
Zhangh2.setBounds(((int)width*3)/4, ((int)height*2)/6, 200, 50);
Shurk1.setBounds(((int)width*1)/4, ((int)height*3)/6, 200, 50);
Shurk2.setBounds(((int)width*3)/4, ((int)height*3)/6, 200, 50);
//UIManager.put("JLabel.font", new java.awt.Font("宋体", 0, 12));
Zhangh1.setFont(new Font("", Font.BOLD, 32));
Zhangh2.setFont(new Font("", Font.BOLD, 32));
}
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
if(e.getSource() == Qued){//改变图形化界面为“进入游戏”的界面。
//new Gamewindow();
youxi() ;
}
}
private void youxi() {
// TODO Auto-generated method stub
Gamewindow p1;
p1 = new Gamewindow();
this.removeAll();
add(p1,BorderLayout.CENTER);
}
}
如何在点击按钮之后先移除所有jpanel的类容,再加入另一个jpanel的类容