ue4.26在导出时出现错误。
错误部分:
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error: === Critical error: ===
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error:
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 197]
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1056872368 bytes with alignment 0
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error:
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error:
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error:
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 197]
PackagingResults: Error: Ran out of memory allocating 1056872368 bytes with alignment 0
PackagingResults: Error: end: stack for UAT
UATHelper: 打包 (Windows (64-bit)): Took 1019.6983727s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: 打包 (Windows (64-bit)): ERROR: Cook failed.
UATHelper: 打包 (Windows (64-bit)): (see C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\H+UE4+引擎+UE_4.26\Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: 打包 (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: 打包 (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
万分感谢!