

var isJump = false;//是否跳起
var maxSpeed = 32;//初始的最大速度
var speed = maxSpeed;
//点击小球,让小球起跳
ball.interactive = true;
ball.on("click",jump);
function jump(){
if(isJump==false){
isJump = true;
}
}
app.ticker.add(animate);
function animate(){
if(isJump==true){
ball.y-=speed;
speed-=1;
}if(ball.y>550){
maxSpeed-=3;
speed=maxSpeed;
}if(maxSpeed<0){
ball.x=350;
ball.y=550;
}
}