#include<stdio.h>
int f(float x);
float y(float x);
int main()
{
float a=-10, b=10;
// scanf("%d%d", &a, &b);
float x = 1.0*(a + b) / 2;
while (f(x) == 1) {
if (y(a) * y(b) < 0) {
if (y(a) * y(x) < 0) b = x;
else if (y(b) * y(x) < 0) a = x;
x = (a + b) / 2;
}
}
printf("%.2f", x)
;
return 0;
}
int f(float x) {
int y = 1; float m;
m = 2 * x * x * x - 4 * x * x + 3 * x - 6;
if ((m < 1e-6 && m>0) || (m > -1e-6 && m < 0)) y = 0;
return y;
}
float y(float x) {
float y;
y = 2 * x * x * x - 4 * x * x + 3 * x - 6;
return y;
}
