想写一个触摸屏控制物体的惯性旋转
if (Input.touchCount <= 0)
{
return;
}
if (1 == Input.touchCount)
{
Touch touch = Input.GetTouch(0);
deltaPos = touch.deltaPosition;
print(deltaPos);
Vector3 Torque = new Vector3(deltaPos.y, -deltaPos.x, 0);
transform.GetComponent<Rigidbody>().AddTorque(Torque);
}
现在问题就是,当手指拿开时,会有一瞬间的卡顿,请问如何解决?