Exception thrown while invoking [OnOpenAssetAttribute] method 'Unity.CodeEditor.CodeEditor:OnOpenAsset (int,int,int)' : InvalidOperationException: Cannot start process because a file name has not been provided.
System.Diagnostics.Process.Start () (at :0)
(wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
UnityEditor.DefaultExternalCodeEditor.OpenProject (System.String path, System.Int32 line, System.Int32 column) (at C:/buildslave/unity/build/Editor/Mono/CodeEditor/DefaultExternalCodeEditor.cs:96)
Unity.CodeEditor.CodeEditor.OnOpenAsset (System.Int32 instanceID, System.Int32 line, System.Int32 column) (at C:/buildslave/unity/build/Editor/Mono/CodeEditor/CodeEditor.cs:56)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
求助 unity添加不了c#脚本添加不了重新加载验错试过了
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- threenewbee 2019-07-07 00:05关注
这是一个bug
https://forum.unity.com/threads/case-1155383-exception-thrown-while-invoking-onopenassetattribute.680227/
你没有选择任何Asset的时候,点了打开,就会报这个错解决 1无用