脚本在自身挂载
void Start()
{
for (int j = 0; j < 8; j++)
{
for (int i = 0; i < 8; i++)
{
for (int k = 0; k < 8; k++)
{
Instantiate(gameObject, new Vector3(j * 2, i * 2, k * 2), Quaternion.identity);
}
}
}
}