创建头文件
game.h
#define _CRT_SECURE_NO_WARNINGS
#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
//函数声明
void game();
void intputBoard(char board[ROW][COL], int row, int col);
void displayBoadr(char board[ROW][COL], int row, int col);
void playerBoard(char board[ROW][COL], int row,int col);
**//问题1.menu()后,如果选择例如 "abc"会执行switch 0中的退出游戏,而不是执行switch中的default
//问题2.在选择输入坐标后,如果选择例如 1.2 (非1,2 ),会进入死循环**
创建源文件(main()在这个文件中)
text.c
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
void menu()
{
printf("**********************\n");
printf("*****1.play 0.exit****\n");
printf("**********************\n");
}
void game()
{
//定义数组
char board[ROW][COL] = { 0 };
//数组初始化
intputBoard(board, ROW, COL);//传参的时候只用写数组名,便把整个数组传过去了
//打印棋盘
displayBoadr(board, ROW, COL);
//进行下棋(玩家下棋,电脑下棋)
playerBoard(board, ROW, COL);
}
int main()
{
srand((unsigned int)time(NULL));
int intput = 0;
do
{
menu();
printf("请选择:>");
scanf_s("%d", &intput);
switch (intput)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择:\n");
break;
}
} while (intput!=0);
return 0;
}
创建源文件
game.c
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
//棋盘初始化
void intputBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//打印棋盘
void displayBoadr(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)//控制打印多少行
{
//打印一行
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
//打印分割符
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
void playerBoard(char board[ROW][COL], int row, int col)
{
int i = 0;//接收row
int j = 0;//接收col
int count = 0;//计算总共下了多少次棋
int flag = 0;//判断是否成功下棋
while(1)
{
//玩家下棋 **************************
printf("玩家开始下棋\n");
player:
printf("请输入所下点坐标;>");
scanf_s("%d,%d", &i, &j);
//判断坐标是否合法(1.row col 要在范围内 2.board[i-1][j-1]!=' ' 所下坐标未被下过)
if (i <= row && j <= col)
{
flag = 0;
while(flag==0)
{
if (board[i - 1][j - 1] == ' ')
{
board[i - 1][j - 1] = '*';
count++;
flag = 1;
printf("********玩家下棋完成*********\n");
printf("count=%d \n", count);
displayBoadr(board, ROW, COL);//打印棋盘
}
else
{
printf("所选坐标已经被下过\n");
goto player;
}
}
}
else
{
printf("输入非法坐标\n");
goto player;
}
if (count == row * col)
{
printf("游戏结束\n");
break;
}
//电脑下棋 ###################################
printf("电脑开始下棋\n");
computer:
flag = 0;
i = rand() % row+1;//i 1~row
j = rand() % col +1;//j 1~col
if (i <= row && j <= col)
{
while(flag==0)
{
if (board[i - 1][j - 1] == ' ')
{
board[i - 1][j - 1] = '#';
count++;
flag = 1;
printf("#########电脑下棋完成#########\n");
printf("count=%d \n", count);
displayBoadr(board, ROW, COL);
}
else
{
goto computer;
}
}
}
else
{
goto computer;
}
if (count == row * col)
{
printf("游戏结束\n");
break;
}
}
}