以下程序实现在窗口绘制小球,通过键盘控制小球上下左右的移动。请修改程序,使用继承KeyAdapter类的匿名内部类方式实现键盘事件处理。
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class KeyTest extends JFrame{
MyPanel mp = null;
public KeyTest(){
mp = new MyPanel();
add(mp);
addKeyListener(mp);
setSize(400,300);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args) {
new KeyTest();
}
}
class MyPanel extends JPanel implements KeyListener {
int x = 30;
int y = 30;
public void paint(Graphics g){
super.paint(g);
g.fillOval(x,y,12,12);
}
public void keyTyped(KeyEvent e) {}
public void keyReleased(KeyEvent e) {}
public void keyPressed(KeyEvent e) {
if(e.getKeyCode()==KeyEvent.VK_UP)
y -= 10;
else if(e.getKeyCode()==KeyEvent.VK_DOWN)
y += 10;
else if(e.getKeyCode()==KeyEvent.VK_LEFT)
x -= 10;
else if(e.getKeyCode()==KeyEvent.VK_RIGHT)
x += 10;
repaint();
}
}