运行代码
alien_invsion.py
import sys
import pygame
from settings import Settings
from ship import Ship
def run_game():
# 初始化游戏并创建个屏幕对象
pygame.init()
ai_settings =Settings()
screen = pygame.display.set_mode((ai_settings.screen_height,ai_settings.screen_width))
pygame.display.set_caption("Alien Invasion")
# 创建一艘飞船
ship = Ship(screen)
# 开始游戏的主循环
while True:
# 监视键盘和鼠标事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
# 每次循环时重置屏幕
screen.fill(ai_settings.bg_color)
ship.blitme()
# 让最近绘制的屏幕可见
pygame.display.flip()
run_game()
ship.py
import pygame
class Ship():
def __init__(self, screen):
"""初始化飞船并设置其初始位置"""
self.screen = screen
# 加载飞船图像并获取其外接矩形
self.image = pygame.image.load('images/ship.bmp')
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
# 将每艘新飞船放在屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
def blitme(self):
"""在指定位置绘制飞船"""
self.screen.bilt(self.image, self.rect)
settings.py
class Settings():
"""存储《外星人入侵》"""
def __init__(self):
"""初始化游戏的设置"""
# 屏幕设置
self.screen_width = 1200
self.screen_height = 800
self.bg_color = (230, 230, 230)
想要在屏幕底部出现一架飞船
运行结果:
Traceback (most recent call last):
File "D:/pyhton入狱/第十二章/alien_invasion.py", line 27, in <module>
run_game()
File "D:/pyhton入狱/第十二章/alien_invasion.py", line 24, in run_game
ship.blitme()
File "D:\pyhton入狱\第十二章\ship.py", line 18, in blitme
self.screen.bilt(self.image, self.rect)
AttributeError: 'pygame.Surface' object has no attribute 'bilt'
求各位帮忙,核对代码几次未发现问题,不知道错在哪,怎样才可以运行成功