```java
package com.itcast;
import javax.swing.*;
import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
public class MainFrame extends JFrame implements KeyListener {
int arr[][] = {
{0, 2, 2, 4},
{2, 4, 2, 4},
{4, 4, 2, 8},
{2, 8, 4, 8}
};
public MainFrame() {
cjFrame();
paintView();
setVisible(true);
//为窗口添加监听器
this.addKeyListener(this);
}
public void cjFrame() {
setTitle("2048游戏");
setSize(514, 538);
setLocationRelativeTo(null);
//设置窗口在所有页面上
setAlwaysOnTop(true);
//窗体关程序停
setDefaultCloseOperation(3);
setLayout(null);
}
public void paintView() {
//移除掉页面中所有的内容
getContentPane().removeAll();
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
JLabel lab1 = new JLabel(new ImageIcon("C:\\Users\\hh12j\\Desktop\\2048\\image\\A-" + arr[i][j] + ".png"));
lab1.setBounds(50 + 100 * i, 50 + 100 * j, 100, 100);
getContentPane().add(lab1);
}
}
JLabel background = new JLabel(new ImageIcon("C:\\Users\\hh12j\\Desktop\\2048\\image\\A-Background.jpg"));
background.setBounds(40, 40, 420, 420);
getContentPane().add(background);
getContentPane().repaint();
}
@Override
public void keyTyped(KeyEvent e) {
//此方法无法监听到上下左右按键,无需关注
}
@Override
public void keyPressed(KeyEvent e) {
//此方法是键盘按下时所触发的方法,区分上下左右按键
}
@Override
public void keyReleased(KeyEvent e) {
//此方法在键盘被松开时所触发的方法
int keycode = e.getKeyCode();
if (keycode == 37) {
moveTolest();
}
if (keycode == 38) {
System.out.println("执行数据上移逻辑");
}
if (keycode == 39) {
System.out.println("执行数据右移逻辑");
}
if (keycode == 40) {
System.out.println("执行数据下移逻辑");
}
}
private void moveTolest() {
//此方法用于数据左移移动
for (int i = 0; i < arr.length; i++) {
int newarr[] = new int[4];
int index = 0;
//取出原数组中的每一个元素并判断是否为0
for (int x = 0; x < arr[i].length; x++) {
if (arr[i][x] != 0) {
newarr[index] = arr[i][x];
index++;
}
}
arr[i] = newarr;
for (int x = 0; x < 3; x++) {
if (arr[i][x] == arr[i][x + 1]) {
arr[i][x] *= 2;
//后面元素前移,并在末尾补0
for (int j = x + 1; j < 3; j++) {
arr[i][j] = arr[i][j + 1];
}
arr[i][3] = 0;
}
}
}
paintView();
}
}
```