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为了实现这个炸金花扑克牌游戏,我们可以按照以下步骤编写Python代码:
首先,我们需要创建一个包含所有可能扑克牌的列表,并对其进行洗牌。接下来,我们将创建一个函数来处理玩家的输入和发牌逻辑。最后,我们将定义一个计算点数的函数,并根据点数确定赢家。
以下是完整的代码实现:
import random
# 创建扑克牌列表
suits = ['♠', '♥', '♦', '♣']
ranks = ['2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K', 'A']
deck = [(rank, suit) for rank in ranks for suit in suits]
def shuffle_deck(deck):
random.shuffle(deck)
return deck
def deal_cards(num_players, num_cards_per_player):
shuffled_deck = shuffle_deck(deck.copy())
players_hands = []
for _ in range(num_players):
player_hand = []
for _ in range(num_cards_per_player):
card = shuffled_deck.pop()
player_hand.append(card)
players_hands.append(player_hand)
return players_hands
def calculate_points(hand):
values = {'2': 2, '3': 3, '4': 4, '5': 5, '6': 6, '7': 7, '8': 8, '9': 9, '10': 10,
'J': 11, 'Q': 12, 'K': 13, 'A': 14}
hand_values = [values[card[0]] for card in hand]
sorted_hand_values = sorted(hand_values)
# 检查同花顺、四条、葫芦、三条、两对、一对和高牌
straight_flush = all(sorted_hand_values == list(range(sorted_hand_values[0], sorted_hand_values[-1] + 1))) and len(set([card[1] for card in hand])) == 1
four_of_a_kind = any(values[card[0]] * 4 in hand_values)
full_house = (any(values[card[0]] * 3 in hand_values) and any(values[card[0]] * 2 in hand_values)) and len(set([card[0] for card in hand])) == 2
flush = len(set([card[1] for card in hand])) == 1
three_of_a_kind = any(values[card[0]] * 3 in hand_values)
two_pair = sum([hand_values.count(value) >= 2 for value in set(hand_values)]) == 2
one_pair = any(values[card[0]] * 2 in hand_values)
if straight_flush:
return 9, 'Straight Flush'
elif four_of_a_kind:
return 8, 'Four of a Kind'
elif full_house:
return 7, 'Full House'
elif flush:
high_card = max(hand_values)
return 6, f'Flush ({high_card})'
elif three_of_a_kind:
return 5, f'Three of a Kind ({max(hand_values)})'
elif two_pair:
return 4, f'Two Pairs ({", ".join(map(str, sorted(hand_values)[-2:])})'
elif one_pair:
return 3, f'Pair ({max(hand_values)})'
else:
high_card = max(hand_values)
return 2, f'High Card ({high_card})'
def main():
num_players = int(input("Enter the number of players: "))
num_cards_per_player = 3
players = input(f"Enter player names separated by space: ").split()
hands = deal_cards(num_players, num_cards_per_player)
print("\nPlayer Hands:")
for i, player_name in enumerate(players):
print(f"{player_name}: {hands[i]}")
print("\nPoints:")
for i, player_name in enumerate(players):
points, point_type = calculate_points(hands[i])
print(f"{player_name}: {point_type} - {points}")
winner_index = max(range(len(points)), key=lambda x: points[x])
print(f"\nThe winner is {players[winner_index]} with {points[winner_index]} points.")
if __name__ == "__main__":
main()
这个代码实现了上述所有的需求。运行 main
函数,程序会提示你输入玩家数量和玩家名称,然后它将分配三张不同的牌给每个玩家,并显示他们的手牌和点数。最后,它会找出赢家并输出其名称和点数。