微信小程序
canvasToTempFilePath问题
程序描述:用户可在画布上自由绘制黑色笔迹,点击确定后用canvasToTempFilePath保存!
问题描述:在开发工具上可以正常运行,墨迹保存完好,当使用真机调试或体验版本中没有墨迹,只是一张透明图。
// 画布的触摸移动开始手势响应
start: function (event) {
// console.log("触摸开始" + event.changedTouches[0].x)
// console.log("触摸开始" + event.changedTouches[0].y)
//获取触摸开始的 x,y
let point = { x: event.changedTouches[0].x, y: event.changedTouches[0].y }
touchs.push(point)
},
// 画布的触摸移动手势响应
move: function (e) {
let point = { x: e.touches[0].x, y: e.touches[0].y }
touchs.push(point)
if (touchs.length >= 2) {
this.draw(touchs)
}
is_touch = false;
},
// 画布的触摸移动结束手势响应
end: function (e) {
console.log("触摸结束" + e)
//清空轨迹数组
for (let i = 0; i < touchs.length; i++) {
touchs.pop()
}
is_touch = true;
can_pass = true
},
// 画布的触摸取消响应
cancel: function (e) {
console.log("触摸取消" + e)
},
// 画布的长按手势响应
tap: function (e) {
console.log("长按手势" + e)
},
error: function (e) {
console.log("画布触摸错误" + e)
},
/**
* 生命周期函数--监听页面加载
*/
onLoad: function (options) {
//获得Canvas的上下文
content = wx.createCanvasContext('firstCanvas')
//设置线的颜色
content.setStrokeStyle("#000")
//设置线的宽度
content.setLineWidth(15)
//设置线两端端点样式更加圆润
content.setLineCap('round')
//设置两条线连接处更加圆润
content.setLineJoin('round')
var r = Math.floor(Math.random()*9)
var a = r+1
this.setData({
random:a,
randoms: a,
//signImage:"https://mhes.sxu.net.cn/Files/20190522/20190522163655299684.jpg"
})
},
/**
* 生命周期函数--监听页面初次渲染完成
*/
onReady: function () {
},
//绘制
draw: function (touchs) {
let point1 = touchs[0]
let point2 = touchs[1]
touchs.shift()
content.moveTo(point1.x, point1.y)
content.lineTo(point2.x, point2.y)
content.stroke()
content.draw(true)
},
//清除操作
clearClick: function () {
//清除画布
content.clearRect(0, 0, canvasw, canvash)
// content.clearRect(0, 0, 500, 500)
content.draw(true)
is_touch = false
can_pass = false
},
//保存图片
saveClick: function () {
is_touch = true
if(can_pass == false)
{
wx.showModal({
title: 'MHE',
content: '请完成绘制',
showCancel: false,
success: function (res) {
if (res.confirm) {
console.log('用户点击确定')
is_touch = false
}
}
})
return
}
var that = this
that.setData({
random: "-",
})
can_pass = false
var that = this
wx.canvasToTempFilePath({
x:0,
y:0,
width: canvasw,
height: canvash,
destWidth: canvasw,
destHeight: canvash,
fileType: 'png',
canvasId: 'firstCanvas',
quality : 0.5,
success: function (res) {
console.log(res.tempFilePath)
that.setData({
signImage: res.tempFilePath
})
wx.saveImageToPhotosAlbum({
filePath: res.tempFilePath,
success(result) {
console.log(result)
}
})
wx.uploadFile({
url: '。。。。。。。。。。。。。',
filePath: res.tempFilePath,
name: 'uploadFile',
success: function(res) {
var datas = JSON.parse(res.data)
console.log(datas)
if(datas.rlt == 0){
console.log(that.data.randoms)
wx.request({
url: app.weburl,
data: {
。。。
},
header: {},
method: 'GET',
dataType: 'json',
responseType: 'text',
success: function(res) {
。。。
},
fail: function(res) {},
complete: function(res) {
console.log(that.data.num)
},
})
}
},
fail: function(res) {},
complete: function(res) {},
})
},
fail: function (res) {
console.log(res)
},
})
content.clearRect(0, 0, canvasw, canvash)
content.draw(true)
}