dongzhong5756 2014-08-07 02:45
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位移不应该导致零

I'm developing a Chip8 emulator. Chip8 instructions are stored as two byte pairs, which I handle as a uint16. The data for the opcodes is interwoven into the opcode itself. For example the opcode to draw a sprite is 0xDxyn, where the opcode is actually just 0xD000, with the last three places being the x and y location to draw, and the n being how many bytes the sprite is.

This is mind, I've been trying to extract this data using simple bitshifting and masking, but I keep getting 0 instead of the expected values. For example:

//Opcode is = 0xD01F, of type uint16
x := int(c.Registers[((opcode >> 16) & 0x000F)])
y := int(c.Registers[((opcode >> 8) & 0x000F)])
size := int((opcode & 0x000F))

This should resolve to c.Registers[0] and c.Registers[1], instead both end up c.Registers[0]. Size comes out correctly 15. Why is this?

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  • dongyongkui6329 2014-08-07 02:59
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    If you shift a 16 bit number 16 places to the right you've shifted all of the data out.

    To get x you need to shift 8 bits and to get y, 4 bits. (Remember: each hex digit is 4 bits)

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