My server code like:
// golang
type SomeHandler struct{}
func (*SomeHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
fmt.Println("method:", req.Method)
fmt.Println("content length:", req.ContentLength)
// read request body as []byte
content, err := ioutil.ReadAll(req.Body)
if err != nil {
// do sth.
return
}
// decode JSON
// ...
}
Client side:
// Objective-C on iOS 6/7
// NSURL *myUrl = ...
NSMutableURLRequest *req = [[NSMutableURLRequest alloc] initWithURL:myUrl];
[req setHTTPMethod:@"POST"];
[req setValue:@"application/json; charset=utf-8" forHTTPHeaderField:@"Content-Type"];
id obj = @{
@"username" : @"myname",
@"password" : @"mypwd",
};
NSError *error;
NSData *inputJson = [NSJSONSerialization dataWithJSONObject:obj options:0 error:&error];
if (error) {
// no error here
}
[req setHTTPBody:inputJson];
[NSURLConnection sendAsynchronousRequest:req queue:[NSOperationQueue mainQueue]
completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) {
if (error) {
NSLog(@"ERROR: %@", error.localizedDescription);
return;
}
NSHTTPURLResponse *resp = (NSHTTPURLResponse *)response;
NSString *outputText = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSLog(@"response (%d):
%@", (int)resp.statusCode, outputText);
}
When I run this iOS code in iPhone simulator the server side shows:
method: GET
content length: 0
Chage my client side code: [req setHTTPMethod:@"HEAD"];
, the server works:
method: HEAD
content length: <some length>
I don't know what's wrong with my POST code on the client or what should I do on the server to retrieve data as []byte my client just sent.
btw, my go version:
$ go version
go version go1.2.1 darwin/amd64