douwei8295 2019-09-19 18:59
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清理错误的UTF-8字符串

My gRPC service failed to send a request due to malformed user-data. Turns out the HR user-data has a bad UTF-8 string and gRPC could not encode it. I narrowed the bad field down to this string:

"Gr\351gory Smith" // Gr�gory Smith  (this is coming from an LDAP source)

So I want a way to sanitized such inputs should they contain bad UTF-8 encodings.

Not seeing any obvious sanitization functions in the unicode/utf8 standard package, here's my first naïve attempt:

func naïveSanitizer(in string) (out string) {
    for _, rune := range in {
        out += string(rune)
    }
    return
}

Output:

Before: Valid UTF-8? false  Name: 'Gr�gory Smith' Byte-Count:  13
After:  Valid UTF-8? true   Name: 'Gr�gory Smith' Byte-Count:  15

Playground version

Is there a better or more standard way to salvage as much valid data from a bad UTF-8 string?


The reason I have pause here is because while iterating the string and the bad (3rd) character is encountered, utf8.ValidRune(rune) returns true: https://play.golang.org/p/_FZzeTRLVls

So my follow-up question is, will iterating a string - one rune at a time - will the rune value always be valid? Even though the underlying source string encoding was malformed?


EDIT:

Just to clarify, this data is coming from an LDAP source: 500K user records. Of those 500K records only 15 (fifteen) i.e. ~0.03% return a uf8.ValidString(...) of false.

As @kostix and @peterSO have pointed out, the values may be valid if converted from another encoding (e.g. Latin-1) to UTF-8. Applying this theory to these outlier samples:

https://play.golang.org/p/9BA7W7qQcV3

Name:     "Jean-Fran\u00e7ois Smith" : (good UTF-8) :            : Jean-François Smith
Name:                   "Gr\xe9gory" : (bad  UTF-8) : Latin-1-Fix: Grégory
Name:               "Fr\xe9d\xe9ric" : (bad  UTF-8) : Latin-1-Fix: Frédéric
Name:                 "Fern\xe1ndez" : (bad  UTF-8) : Latin-1-Fix: Fernández
Name:                     "Gra\xf1a" : (bad  UTF-8) : Latin-1-Fix: Graña
Name:                     "Mu\xf1oz" : (bad  UTF-8) : Latin-1-Fix: Muñoz
Name:                     "P\xe9rez" : (bad  UTF-8) : Latin-1-Fix: Pérez
Name:                    "Garc\xeda" : (bad  UTF-8) : Latin-1-Fix: García
Name:                  "Gro\xdfmann" : (bad  UTF-8) : Latin-1-Fix: Großmann
Name:                     "Ure\xf1a" : (bad  UTF-8) : Latin-1-Fix: Ureña
Name:                    "Iba\xf1ez" : (bad  UTF-8) : Latin-1-Fix: Ibañez
Name:                     "Nu\xf1ez" : (bad  UTF-8) : Latin-1-Fix: Nuñez
Name:                     "Ba\xd1on" : (bad  UTF-8) : Latin-1-Fix: BaÑon
Name:                  "Gonz\xe1lez" : (bad  UTF-8) : Latin-1-Fix: González
Name:                    "Garc\xeda" : (bad  UTF-8) : Latin-1-Fix: García
Name:                 "Guti\xe9rrez" : (bad  UTF-8) : Latin-1-Fix: Gutiérrez
Name:                      "D\xedaz" : (bad  UTF-8) : Latin-1-Fix: Díaz
Name:               "Encarnaci\xf3n" : (bad  UTF-8) : Latin-1-Fix: Encarnación
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3条回答 默认 最新

  • duanqian6295 2019-09-19 19:34
    关注

    You could improve your "sanitiser" by dropping invalid runes:

    package main
    
    import (
        "fmt"
        "strings"
    )
    
    func notSoNaïveSanitizer(s string) string {
        var b strings.Builder
        for _, c := range s {
            if c == '\uFFFD' {
                continue
            }
            b.WriteRune(c)
        }
        return b.String()
    }
    
    func main() {
        fmt.Println(notSoNaïveSanitizer("Gr\351gory Smith"))
    }
    

    Playground.

    The problem though is that \351 is the character é in Latin-1.

    @PeterSO pointed out it also happens to be at the same position in the Unicode's BMP, and that is correct but Unicode is not an encoding, and your data is supposedly encoded, so I think you just have an incorrect assumption about the encoding of your data and it's not UTF-8 but rather Latin-1 (or something compatible with regard to Latin accented letters).

    So I'd verify you really are dealing with Latin-1 (or whatever) and if so, golang.org/x/text/encoding provides complete tooling for re-encoding from legacy encodings to UTF-8 (or whatever).

    (On a side note, you might as well just not happen to explicitly ask your data source to provide you with UTF-8-encoded data.)

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