This link has information about OOB in TCP.
With out-of-band data we want the byte-stream service layer on the sending side to send this data before any other data that it has buffered. Similarly we want the receiving end to pass this data to its user process ahead of any data that it might have buffered.
But what about UDP?
In golang, the ReadMsgUDP
function requires an oob
byte slice.
func (c *UDPConn) ReadMsgUDP(b, oob []byte) (n, oobn, flags int, addr *UDPAddr, err error)
What is the oob
for? Are there any use cases in open source code? Or should I use PacketConn
instead of UDPConn
?