BMap v3.0 添加海量点方法:
WebGL v1.0没有这个方法添加海量点, 添加2万个点就会卡顿, 要怎么处理才不会卡顿呢?
let marker;
for(var i = 0; i < 20000; i++) {
marker = new BMapGL.Marker3D(new BMapGL.Point(20.331 + i * 0.01, 0.923 + i * 0.01), 1,
{
enableDragging: true,
size: 50,
shape: BMAP_SHAPE_RECT,
fillColor: '#454399',
fillOpacity: 0.6
});
this.map.addOverlay(marker);
}